a unit on a higher elevation behind some cliffs will still only do +25% damage (The effects do not stack)Īlso if a unit behind a cliff is on lower elevation they still do +25% damage, and the unit in front of cliff on higher elevation still does +25% damageĮlevation affects melee unit as well, although I'm not sure if its by 25%, but I'm pretty sure it is.Īlso keep in mind that these were for AoC NOT AOE III, but it is very possible the effects could be similar. If it is on a lower elevation it would do 6 damage.Īlso if a unit is behind a cliff it will do +25% damageīUT a unit in front of some cliffs attacking a unit behind said cliffs will still do the regular amount of damage (no reduction whatsoever).Īnd if you're wondering. When Age of Empires III is opened again, a User Account Control prompt for age3.exe will appear. Age of Empires III Patcher will show that the game is patched. If Age of Empires III is not installed in the default location, navigate to the folder where age3.exe is saved. It would normally do 8 damage, but if it is on a higher elevation than the other unit, it will do 10. Petersen The Mughals built one of the greatest empires of their time and had a lasting influence on Indian history and culture. Click Open to start the installation in the default Age of Empires 3 folder.
I just ran some test in AoC to determine if it could be possible in AOE III, and here are my results.Ī unit on a higher elevation attacking a unit on a lower elevation does +25% more damage (after armor) and -25% damage if it is on lower elevation than the other unit example.Ī unit with 8+4 attack is attacking a unit with 4 armor.